Mental break threshold -7%, Movement speed +20%Įlite, Hardened, Numb, Rookie, Killer, Marksman, Veteran, Reaver, LazyEye NAME has been forged in the fires of battle and is a true threat on any battlefield. Rookie, Hardened, Numb, Commando, Killer, Marksman, Veteran, Reaver, LazyEye NAME has been training to fight for a long time, and HE has grown into a formidable opponent. ![]() Mood not affected by sight of death, unburied corpsesĮlite, Hardened, Numb, Commando, Killer, Marksman, Veteran, Reaver, LazyEye NAME has been training with weapons for a while now, and while HE is not anything special with them, HE is more proficient at killing than most individuals. Mood not affected by sight of death or unburied corpses Melee skill +3, Shooting skill +3, Medicine skill -3, Growing skill -3, Crafting skill -3 NAME is no stranger to battle and death, HE doesn't mind the sight of death or killing. Mood not affected by sight of death, unburied corpses, prisoners sold into slavery, sleeping outside NAME has become accustomed to the harsh reality of death and the horrible things that sometimes need to be done. V.1.1 - Typo fixes and slight rebalancing, fixed errors. These are traits added by TheFlameTouched in his mod called More Traits Traits grant special bonuses or conditions to your colonists in addition to adding flavor and allowing more complex player-conceived stories based on those characters. Author TheFlameTouched Version v1.2 First Release Compatibility
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